Apartment 2d Adventure Game
- Agency Turkcell & BUG
- Art Direction
- Game Design
- Version beta 1
- Date 2014
Apartment is an end product of a "crash course" game development event/pitch that's been organized by Turkcell and Bahçeşehir University GameLabs (BUG).
This program had teams that's been handpicked among several hundreds of applicants and have them develop small game demos for Turkcells pitching event at the end of two months. Though the main goal was applying for Turkcells pitching event, the program included crash course lessons on variety of subject regarding game development and every lecturer that attended these classes were either world re-known or extremely insightful industry veterans. I had the privilege of meeting with like minded people and had great fun while developing my small (but passionately detailed) adventure game.
This program thought me theories & informations as well as enabled me to experiment on new computer programs such as Unity3d. I'm really pleased to learn this program since now, thanks to this event, I'm capable of creating my own games.
As for the game, its about a character whom has a bit of Monty Phyton and bit of MR Bean humor blended in him. He is extremely unlucky and as wise mouthed as he is unlucky. As the adventure progress, new comedic events unreveal themselves to the protagonist and laughter ensues. Its a click adventure game akin to Monkey Island games.
Currently its in Beta stage and im exploring the fundamentals of UX and UI range to create an original approach. I'll continue developing the visuals and add animations further in to the character.